PRAGMA HELPOFF PRAGMA HINTSON MACRO Pard Janice - Change the above line to Partner's real first name. MACRO PardsUserName Moogal - Change the above line to Partner's OKBridge USERNAME. MACRO MyUserName Kaltica - Change the username above to your own. MACRO Host Kaltica - Change the username above to the SERVING person. MACRO Announcement We need an innocent, unsuspecting player here.:) MACRO Signals We play standard leads and signals. PROC SwanSpecs Mouse Save Window SWAN MOUSE WINXYLOW 59 18 MOUSE leftclick MOUSE Restore DELAY 250 PUT {down}{down}{enter} DELAY 250 PUT {tab} PUT %-arg1%{enter} PROC SwanOpps Mouse Save Window SWAN MOUSE WINXYLOW 59 18 MOUSE leftclick MOUSE Restore DELAY 250 PUT {down}{down}{down}{enter} DELAY 250 PUT {tab} PUT %-arg1%{enter} PROC SwanLHO Mouse Save Window SWAN MOUSE WINXYLOW 59 18 MOUSE leftclick MOUSE Restore DELAY 250 PUT {down}{down}{down}{down}{enter} DELAY 250 PUT {tab} PUT %-arg1%{enter} PROC SwanRHO Mouse Save Window SWAN MOUSE WINXYLOW 59 18 MOUSE leftclick MOUSE Restore DELAY 250 PUT {down}{down}{down}{down}{enter} DELAY 250 PUT {tab} PUT %-arg1%{enter} MENU Bid|Doubles|BORIS|Business_Double *SwanOpps \We play BORIS (Business OR the "Inconvenient Suit") doubles. This is a BUSINESS (i.e. PENALTY) double. {enter} Delay 750 Put *SwanSpecs \We play BORIS (Business OR the "Inconvenient Suit") doubles. This is a BUSINESS (i.e. PENALTY) double. {enter} MENU Bid|Doubles|BORIS|Takeout_Double *SwanOpps \We play BORIS (Business OR the "Inconvenient Suit") doubles. This is a TAKEOUT double. {enter} Delay 750 Put *SwanSpecs \We play BORIS (Business OR the "Inconvenient Suit") doubles. This is a TAKEOUT double. {enter} MENU "Bid|Doubles|FISHER|Asks for a Club lead" *SwanOpps \We play FISHER doubles. This asks for a CLUB lead. {enter} Delay 750 Put *SwanSpecs \We play FISHER doubles. This asks for a CLUB lead. {enter} MENU "Bid|Doubles|FISHER|Asks for a Diamond lead" *SwanOpps \We play FISHER doubles. This asks for a DIAMOND lead. {enter} Delay 750 Put *SwanSpecs \We play FISHER doubles. This asks for a DIAMOND lead. {enter} MENU "Bid|Doubles|Lightner" *SwanOpps \We play Lightner doubles. This asks for an "unusual" lead (often Dummy's first bid suit, when there is one). {enter} Delay 750 Put *SwanSpecs \We play Lightner doubles. This asks for an "unusual" lead (often Dummy's first bid suit, when there is one). {enter} MENU Bid|Lebensohl|General *SwanOpps \Lebensohl. Please ask for further info if this is insufficent. {enter} Delay 750 Put *SwanSpecs \Lebensohl. {enter} MENU Bid|Lebensohl|2NT|General *SwanOpps \Lebensohl. 2NT suggests that Partner bid 3C so that we can further describe our hand. {enter} Delay 750 Put *SwanSpecs \Lebensohl. 2NT suggests that Partner bid 3C so that we can further describe our hand. {enter} MENU Bid|Lebensohl|2NT|3C|General *SwanOpps \Lebensohl. 3C is artificial here, allowing Partner to complete a description of hir hand. Partner may PASS here with a weakish hand and Clubs. {enter} Delay 750 Put *SwanSpecs \Lebensohl. 3C is artificial here, allowing Partner to complete a description of hir hand. Partner may PASS here with a weakish hand and Clubs. {enter} MENU Bid|Lebensohl|2NT|3C|3-over-2 *SwanOpps \Lebensohl. This indirect approach is weaker than had we bid the suit directly last round. {enter} Delay 750 Put *SwanSpecs \Lebensohl. This indirect approach is weaker than had we bid the suit directly last round. {enter} MENU Bid|Lebensohl|2NT|3C|Cuebid *SwanOpps \Lebensohl. This indirect cuebid is game-forcing and Staymanic (asking for a 4-card unbid major) and shows a guard in the cued suit. {enter} Delay 750 Put *SwanSpecs \Lebensohl. This indirect cuebid is game-forcing and Staymanic (asking for a 4-card unbid major) and shows a guard in the cued suit. {enter} MENU Bid|Lebensohl|2NT|3C|3NT|Opposite1NT *SwanOpps \Lebensohl. This indirect route to 3NT shows a guard in the opponents' suit. {enter} Delay 750 Put *SwanSpecs \Lebensohl. This indirect route to 3NT shows a guard in the opponents' suit. {enter} MENU Bid|Lebensohl|2NT|3C|3NT|OppositeTakeOutDouble *SwanOpps \Lebensohl. This indirect route to 3NT shows a guard in the opponents' suit AND an interest in slam. {enter} Delay 750 Put *SwanSpecs \Lebensohl. This indirect route to 3NT shows a guard in the opponents' suit AND an interest in slam. {enter} MENU Bid|Lebensohl|3-over-2|OppositeTakeoutDouble *SwanOpps \Lebensohl. This direct 3-over-2 is stronger than 2NT followed by the bid of a suit. {enter} Delay 750 Put *SwanSpecs \Lebensohl. This direct 3-over-2 is stronger than 2NT followed by the bid of a suit. {enter} MENU Bid|Lebensohl|3-over-2|Opposite1NTOpening *SwanOpps \Lebensohl. This direct 3-over-2 is stronger than 2NT followed by the bid of a suit. It is forcing to game. {enter} Delay 750 Put *SwanSpecs \Lebensohl. This direct 3-over-2 is stronger than 2NT followed by the bid of a suit. It is forcing to game. {enter} MENU Bid|Michaels|1S-2S *SwanOpps \Michaels, with Hearts and a minor. {enter} Delay 750 Put *SwanSpecs \Michaels, with Hearts and a minor. {enter} MENU Bid|Michaels|1H-2H *SwanOpps \Michaels, with Spades and a minor. {enter} Delay 750 Put *SwanSpecs \Michaels, with Spades and a minor. {enter} MENU Bid|Michaels|1D-2D *SwanOpps \Michaels, with Spades and Hearts. {enter} Delay 750 Put *SwanSpecs \Michaels, with Spades and Hearts. {enter} MENU Bid|Michaels|1C-2C *SwanOpps \Michaels, with Spades and Hearts. {enter} Delay 750 Put *SwanSpecs \Michaels, with Spades and Hearts. {enter} MENU "Bid|Negative Double" *SwanOpps \Negative, suggesting 4 cards in any unbid major(s). {enter} Delay 750 Put *SwanSpecs \Negative, suggesting 4 cards in any unbid major(s). {enter} MENU "Bid|OverTheir1NT|Astro|1NT-2C (Hearts and a minor)" *SwanOpps \Astro. The Club bid here shows Hearts and an unspecified MINOR. {enter} Delay 750 Put *SwanSpecs \ MENU "Bid|OverTheir1NT|Astro|1NT-2D (Spades and another suit)" *SwanOpps \Astro. The Diamond bid here shows Spades and ANY other suit. {enter} Delay 750 Put *SwanSpecs \Astro. The Club bid here shows Hearts and an unspecified MINOR. {enter} MENU "Bid|OverTheir1NT|Becker|1NT-2C (Minors)" *SwanOpps \We play BECKER. The Club bid here shows the MINORS. {enter} Delay 750 Put *SwanSpecs \We play BECKER. The Club bid here shows the MINORS. {enter} MENU "Bid|OverTheir1NT|Becker|1NT-2D (Majors)" *SwanOpps \We play BECKER. The Diamond bid here shows the MAJORS. {enter} Delay 750 Put *SwanSpecs \We play BECKER. The Diamond bid here shows the MAJORS. {enter} MENU "Bid|OverTheir1NT|Brozel|1NT-Double (1-suited)" *SwanOpps \Brozel. The double here shows any ONE suiter. {enter} Delay 750 Put *SwanSpecs \Brozel. The double here shows any ONE suiter. {enter} MENU "Bid|OverTheir1NT|Brozel|1NT-2C (Clubs and Hearts)" *SwanOpps \Brozel. The Club bid here shows Clubs and Hearts. {enter} Delay 750 Put *SwanSpecs \Brozel. The Club bid here shows Clubs and Hearts. {enter} MENU "Bid|OverTheir1NT|Brozel|1NT-2D (Diamonds and Hearts)" *SwanOpps \Brozel. The Diamond bid here shows Diamonds and Hearts. {enter} Delay 750 Put *SwanSpecs \Brozel. The Diamond bid here shows Diamonds and Hearts. {enter} MENU "Bid|OverTheir1NT|Brozel|1NT-2H (Majors)" *SwanOpps \Brozel. The Heart bid here shows Hearts and Spades. {enter} Delay 750 Put *SwanSpecs \Brozel. The Heart bid here shows Hearts and Spades. {enter} MENU "Bid|OverTheir1NT|Brozel|1NT-2S (Spades and a minor)" *SwanOpps \Brozel. The Spade bid here shows Spades and an unspecified minor. {enter} Delay 750 Put *SwanSpecs \Brozel. The Spade bid here shows Spades and an unspecified minor. {enter} MENU "Bid|OverTheir1NT|CAPP|1NT-Double (Penalty)" *SwanOpps \We play CAPP. The double here is PENALTY. {enter} Delay 750 Put *SwanSpecs \We play CAPP. The double here is PENALTY. {enter} MENU "Bid|OverTheir1NT|CAPP|1NT-2C (1-suited)" *SwanOpps \CAPP. 2C here shows ANY 1-suiter. Partner will usually bid 2D to discern the suit. {enter} Delay 750 Put *SwanSpecs \CAPP. 2C here shows ANY 1-suiter. Partner will usually bid 2D to discern the suit. {enter} MENU "Bid|OverTheir1NT|CAPP|1NT-2D (Majors)" *SwanOpps \CAPP. 2D here shows a 2-suiter with Hearts and Spades. {enter} Delay 750 Put *SwanSpecs \CAPP. 2D here shows and 2-suiter with Hearts and Spades. {enter} MENU "Bid|OverTheir1NT|CAPP|1NT-2H (Hearts and a minor)" *SwanOpps \CAPP. 2H here shows a 2-suiter with Hearts and a MINOR. Partner may ask for the minor via 2NT here. {enter} Delay 750 Put *SwanSpecs \CAPP. 2H here shows and 2-suiter with Hearts and a MINOR. Partner may ask for the minor via 2NT here. {enter} MENU "Bid|OverTheir1NT|CAPP|1NT-2S (Spades and a minor)" *SwanOpps \CAPP. The Spade bid here shows a 2-suiter with Spades and a MINOR. Partner may ask for the minor via 2NT here. {enter} Delay 750 Put *SwanSpecs \CAPP. 2S here shows and 2-suiter with Spades and a MINOR. Partner may ask for the minor via 2NT here. {enter} MENU "Bid|OverTheir1NT|CAPP|1NT-2NT (Minors)" *SwanOpps \CAPP. The No Trump bid here shows a 2-suiter with Clubs and Diamonds. {enter} Delay 750 Put *SwanSpecs \CAPP. The No Trump bid here shows and 2-suiter with Clubs and Diamonds. {enter} MENU "Bid|OverTheir1NT|DISHPANS|1NT-Double|Shows Spades" *SwanOpps \This suggests 3{+} Spades. Partner often removes to Clubs, which Doubler may PASS (with long Clubs), correct to Diamonds, Hearts (promising 4{+} in both majors) or Spades (Spades and a minor). {enter} Delay 750 Put *SwanSpecs \This suggests 3{+} Spades. Partner often removes to Clubs, which Doubler may PASS (with long Clubs), correct to Diamonds, Hearts (promising 4{+} in both majors) or Spades (Spades and a minor). {enter} MENU "Bid|OverTheir1NT|DISHPANS|1NT-Double|Pass-2C|Explanation" *SwanOpps \This denies 5{+} Spades but says little about Clubs. It tends to deny a 6{+} card red suit or 5-5 in the reds. {enter} Delay 750 Put *SwanSpecs \This denies 5{+} Spades but says little about Clubs. It tends to deny a 6{+} card red suit or 5-5 in the reds. {enter} MENU "Bid|OverTheir1NT|DISHPANS|1NT-Double|Pass-2C|Pass-Pass" *SwanOpps \This shows 4{+} Clubs (usually 5{+}) along with 3-4 (or 5 weak) Spades. {enter} Delay 750 Put *SwanSpecs \This shows 4{+} Clubs (usually 5{+}) along with 3-4 (or 5 weak) Spades. {enter} MENU "Bid|OverTheir1NT|DISHPANS|1NT-Double|Pass-2C|Pass-2D" *SwanOpps \This shows 4{+} Diamonds (usually 5{+}) along with 3-4 (or 5 weak) Spades. {enter} Delay 750 Put *SwanSpecs \This shows 4{+} Diamonds (usually 5{+}) along with 3-4 (or 5 weak) Spades. {enter} MENU "Bid|OverTheir1NT|DISHPANS|1NT-Double|Pass-2C|Pass-2H" *SwanOpps \This shows 4{+} cards in both majors. {enter} Delay 750 Put *SwanSpecs \This shows 4{+} cards in both majors. {enter} MENU "Bid|OverTheir1NT|DISHPANS|1NT-Double|Pass-2C|Pass-2S" *SwanOpps \This shows 5{+} Spades and a 4{+} card minor. {enter} Delay 750 Put *SwanSpecs \This shows 5{+} Spades and a 4{+} card minor. {enter} MENU "Bid|OverTheir1NT|DISHPANS|1NT-2C (Clubs and 3-5 Hearts)" *SwanOpps \This suggests 3-4 (or 5 weakish) Hearts along with 4{+} Clubs. Clubs are usually the superior suit. {enter} Delay 750 Put *SwanSpecs \This suggests 3-4 (or 5 weakish) Hearts along with 4{+} Clubs. Clubs are usually the superior suit. {enter} MENU "Bid|OverTheir1NT|DISHPANS|1NT-2D (Diamonds and 3-5 Hearts)" *SwanOpps \This suggests 3-4 (or 5 weakish) Hearts along with 4{+} Diamonds. Diamonds are usually the superior suit. {enter} Delay 750 Put *SwanSpecs \This suggests 3-4 (or 5 weakish) Hearts along with 4{+} Diamonds. Diamonds are usually the superior suit. {enter} MENU "Bid|OverTheir1NT|DISHPANS|1NT-2H (Hearts)" *SwanOpps \This shows 5{+} Hearts. The Heart bidder MAY have a minor as well. {enter} Delay 750 Put *SwanSpecs \This shows 5{+} Hearts. The Heart bidder MAY have a minor as well. {enter} MENU "Bid|OverTheir1NT|DISHPANS|1NT-2S (Spades)" *SwanOpps \This shows 5{+} Spades. The Spade bidder MAY have an inferior minor as well. {enter} Delay 750 Put *SwanSpecs \This shows 5{+} Spades. The Spade bidder MAY have an inferior minor as well. {enter} MENU "Bid|OverTheir1NT|DISHPANS|1NT-2NT (Minors)" *SwanOpps \This shows 5{+} in both minors. The No Trump bidder tends to deny a 3-card major. {enter} Delay 750 Put *SwanSpecs \This shows 5{+} in both minors. The No Trump bidder tends to deny a 3-card major. {enter} MENU "Bid|OverTheir1NT|DISHPANS|1NT-3C (Clubs)" *SwanOpps \This shows a 6{+} card Club suit. The Club bidder tends to deny a 3-card major. {enter} Delay 750 Put *SwanSpecs \This shows a 6{+} card Club suit. The Club bidder tends to deny a 3-card major. {enter} MENU "Bid|OverTheir1NT|DISHPANS|1NT-3D (Diamonds)" *SwanOpps \This shows a 6{+} card Diamond suit. The Diamond bidder tends to deny a 3-card major. {enter} Delay 750 Put *SwanSpecs \This shows a 6{+} card Diamond suit. The Diamond bidder tends to deny a 3-card major. {enter} MENU "Bid|OverTheir1NT|DONT|1NT-Double (1-suiter)" *SwanOpps \DONT. The double here shows a 1-suiter with any suit. {enter} Delay 750 Put *SwanSpecs \DONT. The double here shows a 1-suiter with any suit. {enter} MENU "Bid|OverTheir1NT|DONT|1NT-2C (Clubs and a higher suit)" *SwanOpps \DONT. The Club bid here shows a 2-suiter with Clubs and any higher ranked suit. {enter} Delay 750 Put *SwanSpecs \DONT. The Club bid here shows a 2-suiter with Clubs and any higher ranked suit. {enter} MENU "Bid|OverTheir1NT|DONT|1NT-2D (Diamonds and a major)" *SwanOpps \DONT. The Diamond bid here shows a 2-suiter with Diamonds and a major suit. {enter} Delay 750 Put *SwanSpecs \DONT. The Diamond bid here shows a 2-suiter with Diamonds and a major suit. {enter} MENU "Bid|OverTheir1NT|DONT|1NT-2H (Majors)" *SwanOpps \DONT. The Heart bid here shows a 2-suiter with Hearts and Spades. {enter} Delay 750 Put *SwanSpecs \DONT. The Heart here shows a 2-suiter with Hearts and Spades. {enter} MENU "Bid|OverTheir1NT|DONT|1NT-2S (Spades, weakish)" *SwanOpps \DONT. The Spade bid here shows a weakish hand with Spades. {enter} Delay 750 Put *SwanSpecs \DONT. The Spade bid here shows a weakish hand with Spades. {enter} MENU "Bid|OverTheir1NT|DONT|1NT-2NT (Minors)" *SwanOpps \DONT. The No Trump bid here shows a 2-suiter with Clubs and Diamonds. {enter} Delay 750 Put *SwanSpecs \DONT. The No Trump bid here shows a 2-suiter with Clubs and Diamonds. {enter} MENU "Bid|OverTheir1NT|HELLO|1NT-Dble (Penalty)" *SwanOpps \We play HELLO. Double is PENALTY here. {enter} Delay 750 Put *SwanSpecs \HELLO. The double is PENALTY here. {enter} MENU "Bid|OverTheir1NT|Geneva|1NT-2C (Hearts)" *SwanOpps \This Club bid shows 4{+}Hearts, and says NOTHING about Clubs. If the Club bidder shows Spades later, this will show a good hand. {enter} Delay 750 Put *SwanSpecs \This Club bid shows 4{+}Hearts, and says NOTHING about Clubs. If the Club bidder shows Spades later, this will show a good hand. {enter} MENU "Bid|OverTheir1NT|Geneva|1NT-2D (Spades)" *SwanOpps \The Diamond bid here shows 4{+}Spades, and either a 2nd suit and/or a good hand (since a Spade bid here would show Spades with a weak hand). It says NOTHING about Diamonds. {enter} Delay 750 Put *SwanSpecs \The Diamond bid here shows 4{+}Spades, and either a 2nd suit and/or a good hand (since a Spade here would show Spades with a weak hand). It says NOTHING about Diamonds. {enter} MENU "Bid|OverTheir1NT|Geneva|1NT-2H (Majors, weakish)" *SwanOpps \This Heart bid shows 4{+}cards in BOTH majors, and a limited hand--usually 8-14 HCPs. {enter} Delay 750 Put *SwanSpecs \This Heart bid here shows 4{+}cards in BOTH majors, and a limited hand--usually 8-14 HCPs. {enter} MENU "Bid|OverTheir1NT|Geneva|1NT-2S (Spades, weakish)" *SwanOpps \The Spade bid here is natural (5{+}Spades) and rather limited (6-13 points, generally). Usually 1-suited. {enter} Delay 750 Put *SwanSpecs \The Spade bid here is natural (5{+}Spades) and rather limited (6-13 points, generally). Usually 1-suited. {enter} MENU "Bid|OverTheir1NT|Geneva|1NT-2NT (Minors)" *SwanOpps \The No Trump bid here shows the MINORS and a weakish hand. Distributional. {enter} Delay 750 Put *SwanSpecs \The No Trump bid here shows the MINORS and a weakish hand. Distributional.. {enter} MENU "Bid|OverTheir1NT|HELLO|1NT-2C (Diamonds or Major-Minor 2-suiter)" *SwanOpps \We play HELLO. The Club bid here shows EITHER Diamonds only OR a Major-Minor 2-suiter. Partner bids Diamonds, which we pass or raise (with Diamonds), or correct to our major with the major-minor 2-suiter. {enter} Delay 750 Put *SwanSpecs \We play HELLO. The Club bid here shows EITHER Diamonds only OR a Major-Minor 2-suiter. Partner bids Diamonds, which we pass or raise (with Diamonds), or correct to our major with the major-minor 2-suiter. {enter} MENU "Bid|OverTheir1NT|HELLO|1NT-2D (Hearts)" *SwanOpps \We play HELLO. The Diamond bid here is a transfer to a HEART suit. {enter} Delay 750 Put *SwanSpecs \We play HELLO. The Diamond bid here is a transfer to a HEART suit. {enter} MENU "Bid|OverTheir1NT|HELLO|1NT-2H (Majors)" *SwanOpps \We play HELLO. The Heart bid here shows the majors and a mediocre hand. {enter} Delay 750 Put *SwanSpecs \We play HELLO. The Heart bid here shows the majors and a mediocre hand. {enter} MENU "Bid|OverTheir1NT|HELLO|1NT-2NT (Clubs)" *SwanOpps \We play HELLO. The No Trump bid here shows Clubs. {enter} Delay 750 Put *SwanSpecs \We play HELLO. The No Trump bid here shows Clubs. {enter} MENU "Bid|OverTheir1NT|HELLO|1NT-3C (Minors)" *SwanOpps \We play HELLO. The Club bid here shows the MINORS. {enter} Delay 750 Put *SwanSpecs \We play HELLO. The Club bid here shows the MINORS. {enter} MENU "Bid|OverTheir1NT|HELLO|1NT-3D (Majors, STRONG)" *SwanOpps \We play HELLO. The Diamond bid here shows the MAJORS and a STRONG hand (16{+} points). {enter} Delay 750 Put *SwanSpecs \We play HELLO. The Diamond bid here shows the MAJORS and a STRONG hand (16{+} points). {enter} MENU "Bid|OverTheir1NT|Landy|1NT-2C (Majors)" *SwanOpps \LANDY. The Club bid here shows the MAJORS. {enter} Delay 750 Put *SwanSpecs \LANDY. The Club bid here shows the MAJORS. {enter} MENU "Bid|OverTheir1NT|McGuinty|2-of-a-Suit (Natural)" *SwanOpps \Natural, usually one-suited. {enter} Delay 750 Put *SwanSpecs \Natural, usually one-suited. {enter} MENU "Bid|OverTheir1NT|McGuinty|1NT-Double (2 or 3-suited)" *SwanOpps \The double here shows any 2- or 3-suited hand. Takeout. Advancer will often bid 3{+}card suits up the line to take out. {enter} Delay 750 Put *SwanSpecs \The double here shows any 2- or 3-suited hand. Takeout. Advancer will often bid 3{+}card suits up the line to take out. {enter} MENU "Bid|OverTheir1NT|McGuinty|1NT-Double-Pass-2_of_a_Suit" *SwanOpps \This could be as short as 3 cards. {enter} Delay 750 Put *SwanSpecs \This could be as short as 3 cards. {enter} MENU "Bid|OverTheir1NT|McGuinty|1NT-2NT (Minors)" *SwanOpps \The No Trump bid here shows the MINORS. {enter} Delay 750 Put *SwanSpecs \The No Trump bid here shows the MINORS. {enter} MENU "Bid|OverTheir1NT|Ripstra|1NT-2C (Clubs and the majors)" *SwanOpps \Ripstra (also known as "Sharples-Cansino). The Club bid here shows the MAJORS with better Clubs than Diamonds. {enter} Delay 750 Put *SwanSpecs \Ripstra (also known as "Sharples-Cansino). The Club bid here shows the MAJORS with better Clubs than Diamonds. {enter} MENU "Bid|OverTheir1NT|Ripstra|1NT-2D (Diamonds and the majors)" *SwanOpps \Ripstra (also known as "Sharples-Cansino). The Diamond bid here shows the MAJORS with better Diamonds than Clubs. {enter} Delay 750 Put *SwanSpecs \Ripstra (also known as "Sharples-Cansino). The Diamond bid here shows the MAJORS with better Diamonds than Clubs. {enter} MENU Bid|ReverseDrury|2C_Response *SwanOpps \2C here is Double Reverse Drury, USUALLY supporting Opener's major. If Opener rebids the major, Opener shows a poorish Opener. {enter} Delay 750 Put *SwanSpecs \2C here is Double Reverse Drury, USUALLY supporting Opener's major. If Opener rebids the major, Opener shows a poorish Opener. {enter} MENU Bid|ReverseDrury|P:1H:2C:2H *SwanOpps \2H here shows a minimum or subminimum Opener. {enter} Delay 750 Put *SwanSpecs \2H here shows a minimum or subminimum Opener. {enter} MENU Bid|ReverseDrury|P:1H:2C:2D *SwanOpps \2D here shows a better-than-minimum Opener. It says NOTHING about DIAMONDS. {enter} Delay 750 Put *SwanSpecs \2D here shows a better-than-minimum Opener. It says NOTHING about DIAMONDS. {enter} MENU Bid|ReverseDrury|P:1S:2C:2S *SwanOpps \2S here shows a minimum or subminimum Opener. {enter} Delay 750 Put *SwanSpecs \2S here shows a minimum or subminimum Opener. {enter} MENU Bid|ReverseDrury|P:1S:2C:2D *SwanOpps \2D here shows a better-than-minimum Opener. It says NOTHING about DIAMONDS. {enter} Delay 750 Put *SwanSpecs \2D here shows a better-than-minimum Opener. It says NOTHING about DIAMONDS. {enter} MENU Bid|RomanKeyCardBlackwood|4NT|AskingForKeyCards *SwanOpps \ Roman Key Card Blackwood. {enter} Delay 750 Put *SwanSpecs \Roman Key Card Blackwood. {enter} MENU Bid|RomanKeyCardBlackwood|4NT|5C *SwanOpps \ Roman Key Card Blackwood response: 0 or 3 Key Cards. {enter} Delay 750 Put *SwanSpecs \Roman Key Card Blackwood response: 0 or 3 Key Cards. {enter} MENU Bid|RomanKeyCardBlackwood|4NT|5D *SwanOpps \ Roman Key Card Blackwood response: 1 or 4 Key Cards. {enter} Delay 750 Put *SwanSpecs \Roman Key Card Blackwood response: 1 or 4 Key Cards. {enter} MENU Bid|RomanKeyCardBlackwood|4NT|5H *SwanOpps \ Roman Key Card Blackwood response: 2 or 5 Key Cards WITHOUT the trump Queen. {enter} Delay 750 Put *SwanSpecs \Roman Key Card Blackwood response: 2 or 5 Key Cards WITHOUT the trump Queen. {enter} MENU Bid|RomanKeyCardBlackwood|4NT|5S *SwanOpps \ Roman Key Card Blackwood response: 2 or 5 Key Cards WITH the trump Queen. {enter} Delay 750 Put *SwanSpecs \Roman Key Card Blackwood response: 2 or 5 Key Cards WITH the trump Queen. {enter} MENU "Bid|Sandwich 1NT" *SwanOpps \1NT is "Sandwich" here: 5-5 or better in the unbids, less than 11 HCPs. {enter} Delay 750 Put *SwanSpecs \1NT is "Sandwich" here: 5-5 or better in the unbids, less than 11 HCPs. {enter} MENU Bid|Signals|General *SwanOpps \We play standard leads and signals. {enter} Delay 750 Put *SwanSpecs \We play standard leads and signals. {enter} MENU "Bid|Transfer|To_A_Minor|Transfer to a Minor" *SwanOpps \This is a transfer to a minor. {enter} Delay 750 Put *SwanSpecs \This is a transfer to a minor. {enter} MENU "Bid|Transfer|To_A_Minor|1NT:2S:2NT or 2NT:3S:3NT" *SwanOpps \This shows better Diamonds than Clubs. {enter} Delay 750 Put *SwanSpecs \This shows better Diamonds than Clubs. {enter} MENU "Bid|Transfer|To_A_Minor|1NT:2S:3C or 2NT:3S:4C" *SwanOpps \This shows that our Clubs are at least as good as our Diamonds. {enter} Delay 750 Put *SwanSpecs \This shows that our Clubs are at least as good as our Diamonds. {enter} MENU Bid|Transfer|To_Hearts *SwanOpps \This is a transfer to a 5{+}card Heart suit. {enter} Delay 750 Put *SwanSpecs \This is a transfer to a 5{+}card Heart suit. {enter} MENU Bid|Transfer|To_Spades *SwanOpps \This is a transfer to a 5{+}card Spade suit. {enter} Delay 750 Put *SwanSpecs \This is a transfer to a 5{+}card Spade suit. {enter} MENU Bid|UnusualVersusUnusual|3C-HeartsLimit *SwanOpps \3C here shows Hearts and 10{+} points. Unusual versus Unusual. {enter} - Put 3C here shows Hearts and 10{+} points. Unusual versus Unusual. {enter} MENU Bid|UnusualVersusUnusual|3D-SpadesLimit *SwanOpps \3D here shows Spades and 10{+} points. Unusual versus Unusual. {enter} - Put 3D here shows Spades and 10{+} points. Unusual versus Unusual. {enter} MENU Bid|UnusualVersusUnusual|3H-HeartsCompeting *SwanOpps \3H here shows Hearts and 8-12 points. Competitive only. Unusual versus Unusual. {enter} - Put 3H here shows Hearts and 8-12 points. Competitive only. Unusual versus Unusual. {enter} MENU Bid|UnusualVersusUnusual|3S-SpadesCompeting *SwanOpps \3S here shows Spades and 8-12 points. Competitive only. Unusual versus Unusual. {enter} - Put 3S here shows Spades and 8-12 points. Competitive only. Unusual versus Unusual. {enter} MENU "Bid|UnusualVersusUnusual|1C-2NT|3C Competing Only" *SwanOpps \3C is competitive only. Unusual versus Unusual. {enter} - Put 3C is competitive only. Unusual versus Unusual. {enter} MENU "Bid|UnusualVersusUnusual|1C-2NT|3D Limit Raise or Better in Clubs" *SwanOpps \3D is a Limit Raise or better in Clubs. Unusual versus Unusual. {enter} - Put 3D is a Limit Raise or better in Clubs. Unusual versus Unusual. {enter} MENU "Bid|UnusualVersusUnusual|1C-2NT|3H Invitation or Forcing to 4 Spades" *SwanOpps \3H promises Spades, and is at LEAST invitational to 4S. Unusual versus Unusual. {enter} - Put 3H promises Spades, and is at LEAST invitational to 4S. Unusual versus Unusual. {enter} MENU "Bid|UnusualVersusUnusual|1C-2NT|3S Competing Only in Spades" *SwanOpps \3S is competitive only. Unusual versus Unusual. {enter} - Put 3S is competitive only. Unusual versus Unusual. {enter} MENU "Bid|UnusualVersusUnusual|1D-2NT|3C Limit Raise or Better Diamonds" *SwanOpps \3C is a Limit Raise or better in Diamonds. Unusual versus Unusual. {enter} - Put 3C is a Limit Raise or better in Diamonds. Unusual versus Unusual. {enter} MENU "Bid|UnusualVersusUnusual|1D-2NT|3D Competing Only" *SwanOpps \3D is competitive only. Unusual versus Unusual. {enter} - Put 3D is competitive only. Unusual versus Unusual. {enter} MENU "Bid|UnusualVersusUnusual|1D-2NT|3H Invitation or Forcing to 4 Spades" *SwanOpps \3H promises Spades and is AT LEAST invitational to 4S. Unusual versus Unusual. {enter} - Put 3H promises Spades and is AT LEAST invitational to 4S. Unusual versus Unusual. {enter} MENU "Bid|UnusualVersusUnusual|1D-2NT|3S Competing Only" *SwanOpps \3S is competitive only. Unusual versus Unusual. {enter} - Put 3S is competitive only. Unusual versus Unusual. {enter} MENU Bid|4-CardSuit *SwanOpps \This could be a four-card suit. {enter} - Put This could be a 4-card suit. {enter} MENU Misc|:---: SWAN :- - - - - - - - - - - - - - - - - - - - - - - - - - - - -: {enter} MENU Misc|Rule|#...|#1-Sobriety SWAN Ward Rule #1: "Never play bridge with anyone more sober than you are!" :) {enter} MENU Misc|Rule|#...|#2-Obnoxious SWAN Ward Rule #2: "Behave politely, bid obnoxiously!" :) {enter} MENU Misc|Rule|#...|#3-Think SWAN Ward Rule #3: "When in doubt, and having tried everything else...{enter} DELAY 1500 Put "...THINK! " :) {enter} MENU Misc|Rule|#...|#4-TrustPard SWAN Ward Rule #4: "Trust your partner..." {enter} DELAY 1000 Put "...but only as a last resort!" :) {enter} MENU Misc|Rule|#...|#9-IMPsVsMPs SWAN Ward Rule #9: "MPs is for bad bidders. IMPs is for bad cardplayers!":) {enter} MENU Misc|Rule|#...|#13-Punished SWAN Ward Rule #13: "No good bid ever went unpunished!" :) {enter} MENU Misc|Rule|#...|#17-PreEmpts SWAN Ward Rule #17: "The only defence against a pre-empt... {enter} DELAY 1000 Put ...is an overbid!" :) {enter} MENU Misc|Rule|#...|#18-Chess SWAN Ward Rule #18: "If you think that there is only ONE correct bid... {enter} DELAY 1000 Put ...take up CHESS!" :) {enter} MENU Misc|Rule|#...|#23-DoubleUnheard SWAN Ward Rule #23: "Always double any auction that you've never heard before!":) {enter} MENU Misc|Rule|#...|#35-FinesseMostAnnoying SWAN Ward Rule #35 (aka "The Anti-Gloating Rule"): {enter} Put "Always finesse through the more annoying opponent." :) {enter} MENU Misc|Rule|#...|#41-Reluctant_1NT_Overcall SWAN Ward Rule #41: "There is only ONE way to make a 1NT overcall..." {enter} DELAY 1000 Put "...RELUCTANTLY!" :)) {enter} MENU Misc|Rule|#...|#45-SqueezeMostAnnoying SWAN Ward Rule #45 (aka "Shep's Rule"): {enter} Put "Always squeeze the more cantankerous opponent." :) {enter} MENU Misc|Rule|#...|#62-GiveOppsChanceToGoWrong SWAN Ward Rule #62 (aka "The W.C. Fields" Rule): {enter} Put "Be sporting. Always give the opponents a chance..." {enter} DELAY 1000 Put "...to go wrong!" :)) {enter} MENU Misc|Rule|#...|#747-AnyContractThatMakes SWAN Ward Rule #747: "In aviation, any landing that you walk away from is a GOOD landing. At IMPs, any contract that makes is a WELL PLAYED contract." :) {enter} MENU Misc|Rule|#...|#911-TelephoneNumber SWAN Ward Rule #911: "If you are going to go for a telephone number... {enter} DELAY 1000 Put ...at LEAST keep it LOCAL!" :) {enter} MENU Misc|Rule|4-on-the-Floor SWAN 4-card suits are bid UP-THE-LINE according to our "4-on-the-floor" rule. We start with the LOWEST (hence, "floor") suit EXCEPT when opening with 4-4 in the minors (open 1D, NOT 1C). {enter} MENU Misc|Rule|ASBAF SWAN ASBAF: All Strange Bids Are Forcing. :) {enter} Put See also "SCARF": Strange Calls Are Regarded Forcing. :) {enter} MENU Misc|Rule|Brough SWAN The Brough Rule states, paradoxically, that 3S can be MORE pre-emptive than 4S--due partly to the ease of doubling 4S for penalty. {enter} MENU Misc|Rule|Hi5 SWAN Always bid the HIGHer of two FIVE card suits. This we call the "HIGH FIVE" Rule. The only exception to this rule is a minimal opener, 13-15, with 5-5 in the BLACKS. Open those 1C. {enter} MENU Misc|Rule|Lotus SWAN When using a 2-suited overcall such as Michaels or an Unusual 2NT, the LOWER ranked of the 2 suits should be AT LEAST AS STRONG as the HIGHER ranked suit. Hence, we have "LOTUS": Lower Of Two Usually Stronger. {enter} MENU Misc|Rule|MatchPointMadness SWAN MatchPoint Madness Rule: {enter} Put .... "Nobody plays 1NT at OUR table except US!" :) {enter} MENU Misc|Rule|Maxi-Flex SWAN When you have two or more equally attractive bids, choose the cheapest alternative for Maximum Flexibility ("Maxi-Flex"). {enter} MENU Misc|Rule|NewNews SWAN The "New News" Rule suggests that with each bid we endeavour to tell partner something that partner does NOT already know. {enter} MENU Misc|Rule|TourGuide SWAN The Tour Guide Rule: "When you've got the tickets..." {enter} DELAY 1000 Put "....take the SCENIC route!" :) {enter} MENU Misc|Rule|Quacks SWAN QUeens And jaCKS outside our long suit are called "QUACKS", reminding us to DEVALUE them in our hand evaluation. {enter} MENU Misc|Rule|SCARF SWAN The SCARF Rule: Strange Calls Are Regarded [as] Forcing. :) {enter} DELAY 1000 Put See also "ASBAF": All Strange Bids Are Forcing. :) {enter} MENU Pard|ThankYouPard SWAN Thank you, %pard%. {enter} MENU Pard|GoodLuckPard SWAN Good luck, %pard%. {enter} MENU Pard|WelcomeBackPard SWAN Welcome back, %Pard%. {enter} MENU Pard|SorryPard|Sorry SWAN Sorry, %pard%. :( {enter} MENU Pard|SorryPard|ClosestToMyThumb SWAN Odd, playing "closest to my thumb" has worked so well in the past! :( {enter} MENU Pard|SorryPard|RandomBid SWAN Sorry, Pard, blame that one on my Random Bid Generator. :( {enter} MENU Pard|SorryPard|NoRevoke SWAN Sorry, %pard%. I wouldn't have bid that high had I known they weren't gonna revoke! :) {enter} MENU Pard|SorryPard|BrainDamage SWAN Sorry, Pard, brain damage. :( {enter} MENU Pard|SorryPard|CerebralHemmorhage SWAN Sorry, %pard%. Cerebral hemmorhage. :( {enter} MENU Pard|SorryPard|CerebralHemmorhoid SWAN Sorry, %pard%. Cerebral hemmorhoid. :( {enter} MENU Pard|SorryPard|EclipseOfReason SWAN Sorry, Pard, I had an "eclipse of reason" there. :( {enter} MENU Pard|SorryPard|BridgeBlindness SWAN Sorry, Pard. Amaurosis Bridgitiotus ("bridge blindness"). :( {enter} MENU "Pard|We'll Talk Later" SWAN We'll have to talk about that one later, %pard%. :) {enter} MENU Pard|WellPlayedPard SWAN Well played, %pard%. {enter} MENU Pard|WellDonePard SWAN Well done, %pard%. {enter} MENU Pard|NicelyDonePard SWAN Nicely done, %pard%. {enter} MENU Pard|WellBidPard SWAN Well bid, %pard%. {enter} MENU Pard|NoProblemPard SWAN No problem, %pard%. {enter} MENU Pard|NiceTryPard SWAN Nice try, %pard%. {enter} MENU Pard|NiceDefencePard SWAN Nice defence, %pard%. {enter} MENU Pard|GoodLeadPard SWAN Good lead, %pard%. {enter} MENU "Pard|Goodbye|Goodbye, Pard" SWAN Goodbye, %Pard%. :) {enter} MENU "Pard|Goodbye|Good Night, Pard" SWAN Good night, %Pard%. :) {enter} MENU "Pard|Goodbye|Sleep Well" SWAN Sleep well, %Pard%. :) {enter} MENU "Pard|Goodbye|Hello, Pard" SWAN Hi, %Pard%. :) {enter} MENU "Pard|Partner is slow" SWAN My partner is having some technical problems with a new com- Puter and may be a little slow today. {enter} MENU "Misc|No Game Here, Tourney Discussion" SWAN There is no game here. We are just discussing Tourney hands. {enter} MENU Pard|Opponents|WellDone!|Publicly SWAN Well done, opps! {enter} MENU Pard|Opponents|WellDone!|Privately|Both SWAN Well done! {enter} MENU Pard|Opponents|WellDone!|Privately|LHO SWAN Well done! {enter} MENU Pard|Opponents|NiceDefence|Publicly SWAN Nice defence, opps! {enter} MENU Pard|Opponents|NiceDefence|Privately|ToBoth *SwanOpps \Nice defence! {enter} MENU Pard|Opponents|NiceDefence|Privately|ToRHO *SwanRHO \Nice defence! {enter} MENU Pard|Opponents|NiceDefence|Privately|ToLHO *SwanLHO \Nice defence! {enter} MENU Pard|Opponents|GoodTry|LHO SWAN *SwanLHO \Good try! {enter} MENU Pard|Opponents|GoodTry|RHO SWAN *SwanRHO \Good try! {enter} BUTTON Thanx White "`Thanks." SWAN Thanks. {enter} BUTTON UrW Olive "`You're welcome. :)" SWAN You're welcome. :) {enter} BUTTON Bye! 31 Pink "`Bye, opps" SWAN Bye, opps. Good luck. :) {enter} BUTTON Think Black "`Taking Stock here." *SwanOpps \ADVANCE TRANCE ONLY: I am just "taking stock" here. I don't necessarily have a problem at THIS juncture, per se. {enter} BUTTON Hi 31 Purple "`Colin's greeting" SWAN Hi, opps! We play SAYC. {enter} NEWLINE BUTTON UNDO! 50 Teal "`Undo, please!" SWAN UNDO, please! {enter} BUTTON Oops 41 Purple "`Oops! Please ignore." SWAN Oops! Please ignore my last message. Slight technical glitch here. {enter} BUTTON WDO Olive "`Well done, opps!" SWAN Well done, you two. {enter} BUTTON Signals 43 White "`Show agreed signals to opps" *SwanOpps \%Signals%. {enter} - - Put We play 3rd and 5th Best leads & coded 9s & 10s against suits AND No Trump. We play suit preference in their trump suit. Any Ace lead asks for count, King asks for attitude. {enter} NEWLINE BUTTON GoodLuckOpps 86 Blue "`Best of Luck! Enjoy!" SWAN Best of luck in the rest of the tourney. Have fun! {enter} BUTTON OK? Yellow "`Okay, Pard?" SWAN Okay, %Pard%? {enter} BUTTON Yes 27 Orange "`Yup." SWAN Yup. {enter} BUTTON No 27 Olive "`Nope." SWAN Nope. {enter} NEWLINE BUTTON G2CU Olive "`Good to see you again" SWAN It's good to see you again. :) {enter} BUTTON G2CU2 White "`Good to see you two again" SWAN It's good to see you two again. :) {enter} BUTTON SkipBid Navy "`Skip Bid, Please Wait" *SwanOpps \I am making a SKIP bid. Please pause for 8 to 10 seconds. {enter} DELAY 750 Put *SwanRHO \I am making a SKIP bid and have asked your partner to pause for 8-10 seconds. {enter} BUTTON < 21 Red "`LHO, your call means...?" *SwanLHO \Could you tell us the meaning of your call, please? {enter} BUTTON > 20 Maroon "`RHO, your call means...?" *SwanRHO \Could you tell us the meaning of your call, please? {enter} NEWLINE BUTTON WelcBk 46 Red "`Welcome back!" SWAN Welcome back! {enter} BUTTON WDPd Maroon "`Well done, Pard" SWAN Well done, %Pard%. {enter} BUTTON GLPd 42 Red "`Good luck, Pard" SWAN Good luck, %Pard%. {enter} BUTTON TYPd 41 Orange "`Thank you, Pard" SWAN Thank you, %Pard%. {enter} PLACE 470 319 -1 -1